Igor Mordatch

9 posts

Neural MMO: A Massively Multiagent Game Environment

Learning Concepts with Energy Functions

OpenAI Fellows—Fall 2018

Interpretable Machine Learning through Teaching

Meta-Learning for Wrestling

Competitive Self-Play

Competitive Self-Play

We've found that self-play allows simulated AIs to discover physical skills like tackling, ducking, faking, kicking, catching, and diving for the ball, without explicitly designing an environment with these skills in mind.


2 minute read

Learning to Model Other Minds

Learning to Cooperate, Compete, and Communicate

Learning to Communicate